Loading screens in classic games like Too Human and World of Warcraft were excruciatingly long, making gameplay frustrating. Even acclaimed games like Divinity: Original Sin 2 and Bloodborne suffer ...
XDA Developers on MSN
NVMe doesn't matter for game load times like you might think
Load times tend to scale with CPU performance just as much as it does with storage speed when using an SSD. The truth is that ...
As a diehard enthusiast of video games, Ediz Guner has been attentively following the ebbs and flows of the gaming industry for a long period of time. This, coupled with his hobby of extensively ...
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...
According to CD Projekt Red, elevators in Cyberpunk 2077 serve as structural and narrative tools designed to reinforce immersion and realism. While they may feel long at times, the studio confirmed ...
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