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Unity has unveiled its planned changes to the controversial Runtime Fee policy that would charge developers fees on a per-install basis. Unity Create president Marc Whitten detailed the changes in a ...
Unity is walking back its new (and highly controversial) Runtime Fee policy. The company planned charge developers for each game download after meeting certain thresholds. This move was widely ...
It’s sad times for a company harmed by a self-inflicted wound. Unity just revealed they are going to have another round of layoffs, firing 1,800 employees. As reported on Video Games Chronicle, the ...
Unity, a company that makes a suite of video game development tools, has recently sparked a major controversy in the industry after announcing changes to its pricing model. Under the new model, Unity ...
Unity claimed Improbable misrepresented its affiliation with the company and violated its ToS even before the changes occurred. But, it said developers can continue using SpatialOS to create and ship ...
Cloud computing technology continues to take on an increasingly larger role in the video game industry. Microsoft, a very large player in this space of technology, has announced a partnership with ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
TL;DR: Unity has released a critical security patch addressing a high-level vulnerability in versions 2017.1 and earlier, affecting Windows, Mac, Android, and iOS games. Developers are urged to update ...
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