MonoGame has been used to make all sorts of notable games, including Celeste and Bastion.
Resolve everything in the Editor with familiar DI syntax while keeping dependencies visible in the inspector, including serialized interfaces and cross-scene/prefab references. No runtime container, ...
This is a multiplayer arena-based game where players can move around, jump, and throw energy balls. The game features a complete multiplayer lobby system and arena gameplay.
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